package engine.systems.motion.rotateToVelocity
{
	import engine.classes.enumerations.MovementType;
	import ash.core.Component;
	
	public class RotateToVelocity extends Component
	{
		public var movement:int;
		public var rate:Number;
		public var offset:Number;
		
		public function RotateToVelocity(movement:int = MovementType.SPATIAL, rate:Number = 1, offset:Number = 0)
		{
			this.movement 	= movement;
			this.rate 		= rate;
			this.offset 	= offset;
		}
	}
}